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 Post subject: Astridian Geographic Society + Corrupting Flux
 Post Posted: Wed Mar 31, 2010 7:00 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
I know someone posted this before, I just can't find it T_T. Corrupting Flux says that any building that can see it will lose one health at the end of a round. AGS (astridian Geographic society) only reveals the entire map to players, it's real vision is 0. However, it loses health anyway. Why?


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 Post subject: Re: Astridian Geographic Society + Corrupting Flux
 Post Posted: Wed May 19, 2010 8:26 pm 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
This still seems to be a bug.

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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