Flavor Text: The distant cousin of the White Elephant, the Pinkus Elephantus fills a very different role in nature's design. It's steady intake of alcohol instead of water lead to a sever case of double vision.
World Enchantment. Lifespan (5)
Casting Cost: XX5
Target player sees two copies of every Figure other players control. These figures are spawned at random locations within one space of the real figures they copy. To the target player, they look like real Figures. These Figures can be attacked and destroyed. They appear as "uncontrolled" figures to the player that cast Pink Elephant. The Figures are destroyed when Pink Elephant is destroyed.
If Pink Elephant has 2 or less lifespan, any player may pay 6 flux to extend the Lifespan by 4. If Lifespan is extended in this way, both players are effected by Pink Elephant (All figures their opponents control appear as double. Figures that appear as double to opponent are uncontrolled)
I'd expect the double to disappear when the original is destroyed, but not visa versa. And to make it actually worthwhile, have the double move in a random direction when the original moves. Then you'd have to look for the one that doesn't attack, or that moves into illogical spaces. Although I think the lifespan extension is a little much.
Keyser
Post subject: Re: Pink Elephant
Posted: Tue Aug 18, 2009 6:18 pm
The Dark Platypus
Joined: Fri Jun 12, 2009 12:48 am Posts: 951
I was just trying to think of a way to make it so that the card can backfire... your opponents can also use the ability against you (sort of).. you know.. by buying you a round of drinks
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