Joined: Sat Nov 01, 2008 2:51 am Posts: 584 Location: Madison, WI
Interesting idea. Heck, I think you could even get away with having it cost zero. There are a bunch of new cards that cost no flux to cast, and this would make it more playable.
Ugly_Pug
Post subject: Re: Fast thinking
Posted: Tue Oct 06, 2009 2:59 am
Joined: Fri Jul 03, 2009 9:50 pm Posts: 132
What happens if both players play one? Would they cancel each other out?
Pug
Sunyaku
Post subject: Re: Fast thinking
Posted: Wed Oct 07, 2009 2:07 am
Joined: Sat Nov 01, 2008 2:51 am Posts: 584 Location: Madison, WI
Or last one played "wins"?
Keyser
Post subject: Re: Fast thinking
Posted: Wed Oct 07, 2009 3:38 pm
The Dark Platypus
Joined: Fri Jun 12, 2009 12:48 am Posts: 951
It's decided in a gruesome match of paper.rock.scissors
It's decided in a gruesome match of paper.rock.scissors
And what if both players choose the same thing over and over? Major loophole there.
Zurken
Post subject: Re: Fast thinking
Posted: Sat Feb 20, 2010 11:14 am
Joined: Fri Mar 27, 2009 8:01 pm Posts: 526
I'd either make it last casted wins or that they just negate themselfs. Rather last casted - because I cast it, the other one countercasts his one, but now I'm first to pass thus first to go next turn
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