Login    Forum    Search    FAQ

Board index » Strategy & Army Construction




Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Sat Jun 27, 2009 6:09 pm 
Offline

Joined: Tue Jun 23, 2009 11:32 am
Posts: 22
EDIT: This deck was killed by the balancing changes. R.I.P.
EDIT 2: Ok, after a few changes it's still quite playable, even winning MC:s. Here's the new list:

Buildings: (10x)
1x Sphere of Radiance
2x Grove
1x Great Oak
1x Vapor Mahal
2x Ivory Spire
1x Gossamer Palace
2x Magma Chamber

Creatures: (21x)
3x Elven Scout
3x Flame Ent
3x Dew Mogi
3x Tenderfoot Archer
3x Cinder Mogi
3x The Coldstream Guard
3x Valedune Arborist

Enchants: (6x)
3x Lightness of Being
3x Bear Strength

Spells: (5x)
3x Tremor
2x Restore Nature's Balance

Total: 42


Last edited by RadicalRat on Mon Jul 27, 2009 9:55 pm, edited 2 times in total.

Top 
 Profile  
 
 Post subject: Re: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Sat Jun 27, 2009 9:52 pm 
Offline

Joined: Mon Mar 02, 2009 5:55 pm
Posts: 7
I think you might get started faster if you had even 1 grove in the deck.

I'd also swap out one of the balances for an arcane adjustment - that card is way underestimated.

Have you tried out saplings? Maybe instead of a cinder mogi and a valedune arborist?

Cinder mogis are useful, but 2 not 3 I think. You need to use them near your own base or you help the enemy, and their ability can't stack.

Oh, also, I think you should give one or two sparrow scouts a shot. This deck seems like mo'bility is mo' betta.


Top 
 Profile  
 
 Post subject: Re: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Mon Jul 27, 2009 9:59 pm 
Offline

Joined: Tue Jun 23, 2009 11:32 am
Posts: 22
I updated the card list to adapt to the changes. But I'm afraid bear strength getting much weaker would just be too much, unless there will be better and more powerful creatures with 1 or 2 health in the expansion as well.

I tried versions with DL and MF too, but they won't work that well without flame ents and the mogis.


Top 
 Profile  
 
 Post subject: Re: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Wed Jul 29, 2009 4:21 am 
Offline

Joined: Fri Jun 05, 2009 8:44 pm
Posts: 28
How did bear strength get worse?

You should cut magma chamber and just auto draw mahals.


Top 
 Profile  
 
 Post subject: Re: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Wed Jul 29, 2009 9:28 am 
Offline

Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
Bear strength didn't get worse. It will be changed to a completely different card when the next set comes though. It was a mistake to give such a card to Sylvan.


Top 
 Profile  
 
 Post subject: Re: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Mon Aug 10, 2009 6:24 pm 
Offline
The Dark Platypus
User avatar

Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
jed wrote:
Bear strength didn't get worse. It will be changed to a completely different card when the next set comes though. It was a mistake to give such a card to Sylvan.


Why was it a mistake to give that card to sylvan?

_________________
Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


Top 
 Profile  
 
 Post subject: Re: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Tue Aug 11, 2009 2:43 pm 
Offline

Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
Sylvan shouldn't really have cards that boost Attack. That isn't their area of expertise.


Top 
 Profile  
 
 Post subject: Re: Deck: Weenies with lightness of beings. Comments appreciated
 Post Posted: Tue Aug 11, 2009 7:05 pm 
Offline

Joined: Tue Jun 09, 2009 7:21 pm
Posts: 76
jed wrote:
Sylvan shouldn't really have cards that boost Attack. That isn't their area of expertise.


Jed, what about Greening? Or is that an exception that makes sense since it is 3 domain and 6 flux?


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 8 posts ] 

Board index » Strategy & Army Construction


Who is online

Users browsing this forum: No registered users and 9 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: