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 Post subject: Re: Creative uses for cards
 Post Posted: Sat Oct 10, 2009 8:17 am 
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Craig Scout + Training


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 Post subject: Re: Creative uses for cards
 Post Posted: Sat Oct 10, 2009 10:16 am 
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Voices wrote:
Craig Scout + Training


Personally, I like Flame Ent + Training way more. just 1 more flux and it's 5/5 pretty early out..
Add Abrixian Sparker (and/or Buyoancy) .. unless you play against DL with lysis it's probably gg :)


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 Post subject: Re: Creative uses for cards
 Post Posted: Sat Oct 10, 2009 2:37 pm 
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Voices wrote:
Craig Scout + Training

Wow. You just blew my mind. I have always wondered what Training was good for, and have used Horns to Hide instead to give my scout more health. But yeah, having 2 attack instead of 0 could be worth the extra health point in some situations, so I might try this "Training" in some experimental Craig Scout deck.

Btw I came up with a totally original combo myself too: Fissure + Opponent's Dwarven Hall! In fact, Fissure could work even with opponent's Graveyard, but I haven't tested that yet.


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 Post subject: Re: Creative uses for cards
 Post Posted: Mon Oct 12, 2009 11:44 pm 
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Lulz.


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 Post subject: Re: Creative uses for cards
 Post Posted: Tue Oct 13, 2009 12:04 am 
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The Dark Platypus
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headshot wrote:
Voices wrote:
Craig Scout + Training

Wow. You just blew my mind. I have always wondered what Training was good for, and have used Horns to Hide instead to give my scout more health. But yeah, having 2 attack instead of 0 could be worth the extra health point in some situations, so I might try this "Training" in some experimental Craig Scout deck.

Btw I came up with a totally original combo myself too: Fissure + Opponent's Dwarven Hall! In fact, Fissure could work even with opponent's Graveyard, but I haven't tested that yet.


Do I detect.. *gasp* .. sarcasm??!?

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: Creative uses for cards
 Post Posted: Tue Oct 13, 2009 7:23 pm 
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When we're talking about training..
From new set; ever considered trained Seething Archosaur (just Croco, as some calls him)?
With Raw Power he can be running around on 3rd round which I think is kinda good (and without lysis deadly.. :))


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 Post subject: Re: Creative uses for cards
 Post Posted: Thu Nov 12, 2009 5:04 am 
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There are actually some cool tricks that I have found. For example a full health Stone Mauler was right next to my Mountain Hold, would've finished it off in two turns, just barely before I had a chance to deal with it. But then I used Horns to Hide . . . on the enemy. He was down to one attack, so even with increased health I was able to pull him into the water with Magnetite Beacon and kill him with the Earthworks (another cool combo, beacon pulls into range of Earthworks w/ water for extra damage) before he could do enough damage. Mountain Hold was damaged, but nothing that couldn't be handled. Also blatantly obvious but still something worth mentioning (if only to watch out for): an Epic Veteran with Mountain Blessing is absolutely devastating - nothing special about it, just a force of nature. Gets even better with Rune of Shielding.


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 Post subject: Re: Creative uses for cards
 Post Posted: Thu Nov 12, 2009 3:28 pm 
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I think about 80% of the time I've seen Horns to Hide cast or cast it myself it has been on an opponent's creature...usually one that can't attack at all after getting hit with it.


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 Post subject: Re: Creative uses for cards
 Post Posted: Fri Nov 13, 2009 5:10 pm 
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Nighthawk42 wrote:
I think about 80% of the time I've seen Horns to Hide cast or cast it myself it has been on an opponent's creature...usually one that can't attack at all after getting hit with it.
Yeah that is how I normally use it but I thought I would use that example (after all a Stone Mauler is a lot more dangerous than a Zombie or something like that.) Though really I don't understand the card name . . . anybody know? And I forgot to mention the way to deal with that Epic Veteran is to just nickel-and-dime him to death, though it took me 2 Stone Maulers and two Mosslight Slors to do so.


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 Post subject: Re: Creative uses for cards
 Post Posted: Mon Jan 04, 2010 12:27 am 
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Well, I was thinking about overclock.

It's great for stopping creatures like Ord Beast, and it forces both players to fine tune their moves.

Not to mention its a great way to protect any construction sites you have or speed up glory gaining for a while. I've used all of the above strategies.


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