Uncas wrote:
From what I've seen, Tap the Flux Line seems to be priced about right. It's similar to a building with enough vision to capture a nearby flux well. I don't think it's costs too much at all.
One of the differences is that with Tap the Flux Line you might lose two wells when losing only one building, even though playing it benefits you only for one well's worth. In addition, not many buildings cost as much as MMX4. Eye of Varexes and Kithil Treehouse cost only 3 and can control 2 wells at once. Therefore, I think it could be dropped to 2 flux.
Uncas wrote:
Beckon the Bricks should definitely drop a domain level.
Agreed.
Uncas wrote:
I've never played with or against Offending Musk, but if it were to drop a domain level I think it would be more playable. I see it as a kind of less versatile Black Plague.
This one has many uses black plague doesn't, and affecting non living creatures too is good. But since Chaos doesn't have any tough & fast weenies like Craig Scout (think how annoying a Craig running around with offending musk on 3rd round would be), it should be ok even at 1 domain. So I vote for 2C too, though I can see it could potentially become very strong.
Uncas wrote:
Astral Confusion should cost at least 2 flux, as you get a Luminescence along with a world-changing enchantment. A case could even be made for it costing 3, but I don't think that's necessary.
I'd value it at about 2,6 flux, which rounds to 3.
Loft Pigeons: 1 flux.
Benefits of Wisdom could cost 1 flux less to make it worth playing, but not numbers I think. With Numbers it's much easier to avoid backfiring, and having lots of creatures is always good anyway.
Paladin of Xosa: Obviously it would be way too strong without the glory giving ability. Its power level is equal to or slightly higher than Tortured Ghost's. Question is: how large a discount is the 4 glory to opponent IF it dies worth? I would say 0,5 since it's very hard to kill without lysis. That would bring the paladin to 4,5 flux, making 4 flux seem a bit too low and 5 a bit too high.
I think Puddle is fine as it is. Even though it can in theory flood buildings to 0 health, it takes 3 extra flux and 3 rounds with most buildings, and getting the puddle adjacent to them is often tricky or takes many rounds. It's not any harder to deal with than Thistle Falcon or Sleet Mogi, who usually get to the buildings earlier, can often beat them down safely (this depends on terrain but then again so does Puddle) without spending flux and are generally more versatile.