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CaveTroll
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Post subject: MF dominance Posted: Fri Oct 09, 2009 10:11 am |
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Joined: Mon Mar 23, 2009 10:20 am Posts: 235
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Hadarck's throne is making it very easy to use MF as a second colour in every deck. I know I splash for MF in 80% of my decks. Im trying to spalsh for other colours but the cheap cost of the throne (+fissure and training) is making me choose MF instead. I am under the imression that other decksbuilders feels the same since there is aloth of MF decks out there. Because of this I think all the domains should have a card like hadrack's Throne. Just so we can see a little more diversity among the decks we see. And I really think most people agree that fissure and training is overpowered. Training is in like 80% of the decks I meet and it doesn't take aloth of skill to play a training for the win. Some nerfing could do the game aloth of good.
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Voices
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 11:47 am |
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Joined: Sat Jun 20, 2009 9:45 am Posts: 156 Location: UK
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I agree with the sentiment of this suggestion. I just think it needs to be handled with care so that (i) it does in fact create more diversity, (ii) don't affect any kind of 'lore considerations', should there be any (which I doubt) and (iii) doesn't speed up the game sot that it becomes faster than it already is.
Perhaps (iii) is merely a product of my own thinking and (ii) something that not many care about. The fact that there is a discernible 'theme' in each faction need not be a product of 'lore considerations'. So (i) is probably the criterion that should be of overriding importance.
In a more general way, I would like to see more discussions regarding the kind of direction TFW is taking with the new set. There are new strategies that more or less alter the way the game was played earlier and it would be nice to see more talk about this.
Cheers!
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headshot
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 11:50 am |
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Joined: Fri Jul 31, 2009 9:12 am Posts: 270
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In addition to fissure and training, negate is also very popular and strong. I've seen and been in many games that were decided by who drew more trainings and negates. Fissuring contests are all too common as well. Either training or negate could switch domains in my opinion. Training would fit well in sylvan (maybe after a name change, for example Bear Strength ) now that bear strength is going away. Negate could fit humans or sylvan I guess. And about Thrones: Faceless Lord just got nerfed. I fail to see how it was too good when compared to throne, which costs 2 less. And why won't sylvan ever get any domain acceleration? They aren't competitive except when splashed with MF because of this.
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Keyser
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 3:42 pm |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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I was wondering the same thing about why Faceless got nerfed.
I do hope that they don't nerf throne as well.
Voices, please elaborate on 'lore consideration'
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SaintCheeseius
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 4:47 pm |
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Joined: Sat Jun 06, 2009 10:35 am Posts: 49
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IMO nerfing the faceless was a bad move, he was fine as he was, now he only has 3 health which doesn't stand up for long enough against basic troops..
e.g. Valedune arborist + tenderfoot archer, these two now kill a faceless where-as, if the two were to meet undimmed and could each attack one another, the faceless would pull through with one health left...
Basically a 6 flux unit losing to 2 flux.. I dont really like it..
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Keyser
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 4:53 pm |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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I vote for restoring his health OR making him aloft and possibly losing one health.
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headshot
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 4:59 pm |
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Joined: Fri Jul 31, 2009 9:12 am Posts: 270
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You guys are missing the point, this thread isn't about Faceless Lord. The reason why I brought up Faceless was to compare it with Throne. You see, I meant that Faceless Lord wasn't too strong at all unless Throne is too strong as well. But on the other hand, Faceless Lord is still extremely powerful when compared to what sylvan has: every way to get to 2nd domain costs 7 and does not move or fight. This should show what a crazy card the Throne is.
I don't know whether it should be nerfed. Like Cave suggested, it might be better to give other domains some similar (cheap!) domain boosters too. Maybe the developers have overlooked how important it is to get to 2nd domain level fast and cheaply in this game.
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PredatORC
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 6:46 pm |
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Joined: Sat Jul 04, 2009 7:27 pm Posts: 58
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In the first post there was a word about the fissure nerfing too IMHO there would be enough to make the glory loss the cost of Fissure. That would prevent the casting if you don't have 4 glory to pay, and it would not be abused to kill the first domain of a player... Training is one of my favourite cards, and yes, I think that it is overpowered. If the nerfing is necessary, 1 more flux in cost would be acceptable. Giving +2 health instead of 3 would be a hard blow. Any more nerfing would send this exceptional card into mediocre. Negate is powerful, but not very much. Throne too. IMHO they should stay as are. As Voices stated, there are more other things to talk about. Mana dome is the first I would like to see nerfed. That card is designed for abusing . It has no "normal" uses, just some unnatural combos that are almost impossible to break.
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Uncas
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 11:03 pm |
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Joined: Sun Aug 30, 2009 11:09 pm Posts: 51
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I think that the change to Faceless Lord was necessary. Astridian Domain costs 2 domain and is still a really good card. Coming out a domain earlier is just too good. How it was, Faceless Lord accelerated domain, fought off early attacks, did some early game scouting, and still has Salvage in case anything goes wrong. I think 3 health is just fine, as it's still a good card.
Back on topic, the cheapness of Hadarck's Throne is what allows the easy splash, but I don't think that it's necessarily the cause. I have a hard time imagining Sylvan being splashed into every deck even if it did have a card equivalent to Hardarck's Throne. The reason MF is splashed everywhere is because it simply has the best cards, namely Fissure, Negate, and Training. These Big Three make every deck better. With the ease of splashing, there's no reason not to add them (unless you have no creatures for Training, but that's not the point). I realize that there are no plans to change cards in the seed set, but the creators may want to seriously consider changing these cards.
Another reason that Hadarck's Throne seems so strong is that the counters to it are pretty limited, so it's drawback, the 2 health, is never fully realized. The exception to this is Volcano, but as it's in the same domain as Hadarck's Throne I still think that something more is needed. New cards that deal damage to buildings will help balance it out. Caprakin Warlock is effective against Hadarck's Throne, but once again it's in the MF domain. Brimstone almost serves this role, but at 3 domain, it comes a little late. If Zap did 2 damage (and cost another flux), and were in another domain, I think that it would be a major thorn in the side of Hardarck's Throne.
As for other domains needing cheaper acceleration, I agree, to a point. Between Vapor Mahal and Weather Vane Elemental, is doing fine. I think that Dark Legion is also fine. While Altar of Ix may not go in every deck, it still makes for pretty easy splashing, especially once you consider the flux gain that Dark Legion can bring you. Sylvan is the most obvious domain that is currently lacking. Excluding Treetop Dominion, the cheapest option to create Sylvan domain is 7. Don't get me wrong, I like Great Oak, but there needs to be another option. Sylvan doesn't have any sort of flux gain to mitigate this lack, either. I think that Chaos is also fine. Faceless Lord is good, and Vessel of Cathil is cheap and possibly playable now. The Imperium is close. Obervatory costs only 6 (which is a pretty big advantage over 7), but I don't think it's quite good enough. Maybe Trade Routes could remove the domain requirement? I'm not sure if it would be too good, as it's drawback is pretty hefty.
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jed
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Post subject: Re: MF dominance Posted: Fri Oct 09, 2009 11:25 pm |
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Joined: Tue Jan 08, 2008 2:07 am Posts: 1045
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I think Faceless is still a very good card. Before it was being put in every Chaos deck.
We don't want to give the other domains an equivalent to throne since throne is too good. The hope was to add more ways to damage it easily so it would be weaker.
I don't think training is quite as good as it was since there are more ways to deal with enchants now but is probably a bit too strong now. Fissure is too strong though. Negate is good but seems fine.
Not sure if we should change training and fissure again or not. People get so mad when you change things.
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