When placing a grove (which cost 0), I lost all my acorns. Now I can't get them back even if I remove the grove.
I also know that Kingdom and Raid have many other bugs, so I'd like players to put whatever bugs they find in this thread. Hopefully jed can fix it then.
If there is an
(F) next to a bug, it has either been fixed or resolved.
BUGS List so far:
1) Placing a basic building makes you lose all acorns.
2) Cannot Place anything.
3) Succesful raid gives 0 acorns and causes raider to lose all acorns.
4) Can only place one basic building despite the fact they all cost 0.
(Jed had recently updated building costs, your second basic building costs 1500 acorns. However second basic building still displays 0 acorns cost.)5) Have 500 points but no acorns.
(F) (Points and acorns are different values.)6) Terrain cannot be changed and map cannot be expanded (in other words I'm not getting any message saying "select terrain to change/expand")
( Note: Terrain is supposedly changeable for 150 acorns, but it doesn't work. Still nothing about expanding the map.)7) Game treats raid victory as if both players were raided, or as if defending player was the victor. (you even get the same event message on the Events screen)
8) Game does not award a raiding player acorns if they won against a kingdom that had acorns in their vault.
(You must have 200 acorns in order to get acorns from enemy vaults, but you sometimes don't even get your own acorns back! .)9) Troops cannot be placed because they are "missing".
10) Troops that are placed in the "Garrison" (deck) have the status "Missing" however they are useable once a raid is initiated.
11) When choosing to have 2 or 3 players for a raid, the ai will fill one of those slots and you can only choose 1-2 raiders respectively instead of 2-3.
12) Remove Entity fails to remove target entity.
13) AI Fails to use special abilities of any card, (I.E. Crypt Doctor, Arcen Moatworks.)
14) Ai times out, but the game does not end.
15) This is more of a problem than a bug, but acorns disappear too quickly from vaults.