Difference between revisions of "Config Functions"

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(Methods)
 
Line 22: Line 22:
 
  void '''dontNeedDecks'''();
 
  void '''dontNeedDecks'''();
 
  // won't ask the player to set a deck when they join
 
  // won't ask the player to set a deck when they join
 +
 +
void '''setTurnTime'''(int timeInSec);
 +
void '''setPlayerTimeLimit'''(int timeInSec);
 +
// time limit for the whole game

Latest revision as of 13:51, 25 April 2010

These config functions may only be called from inside configGame().

Methods

void addAIPlayer( string name, string avatar, int team );
// all parameters are ignored for now

void setMapSize( int x, int y );
// 3 <= x <= 17
// 3 <= y <= 17

void setNumPlayers( int numPlayers );
// 1 <= n <= 4

void setGloryGoal( int gloryGoal );

void setMapSeed( int mapSeed );
// you can set this if you always want the script to be on the same map

void setNumFluxWells( int numFluxWells );

void dontNeedDecks();
// won't ask the player to set a deck when they join

void setTurnTime(int timeInSec);
void setPlayerTimeLimit(int timeInSec);
// time limit for the whole game