Difference between revisions of "Config Functions"
From theFarWilds
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− | [[ | + | [[Category:Scripts]] |
− | + | These '''config functions''' may only be called from inside [[Hook Functions|configGame()]]. | |
− | void '''addAIPlayer'''(string | + | == Methods == |
+ | void '''addAIPlayer'''( string name, string avatar, int team ); | ||
// all parameters are ignored for now | // all parameters are ignored for now | ||
− | void '''setMapSize'''(int x,int y) | + | |
− | // 3 | + | void '''setMapSize'''( int x, int y ); |
− | void '''setNumPlayers'''(int) | + | // 3 <= x <= 17 |
− | // | + | // 3 <= y <= 17 |
− | void '''setGloryGoal'''(int) | + | |
− | void '''setMapSeed'''(int seed) | + | void '''setNumPlayers'''( int n ); |
+ | // 1 <= n <= 4 | ||
+ | |||
+ | void '''setGloryGoal'''( int n ); | ||
+ | |||
+ | void '''setMapSeed'''( int seed ); | ||
// you can set this if you always want the script to be on the same map | // you can set this if you always want the script to be on the same map | ||
− | void '''setNumFluxWells'''(int numberOfWells) | + | |
− | void '''dontNeedDecks'''(); | + | void '''setNumFluxWells'''( int numberOfWells ); |
− | // | + | |
+ | void '''dontNeedDecks'''(); | ||
+ | // won't ask the player to set a deck when they join |
Revision as of 21:10, 3 April 2010
These config functions may only be called from inside configGame().
Methods
void addAIPlayer( string name, string avatar, int team ); // all parameters are ignored for now void setMapSize( int x, int y ); // 3 <= x <= 17 // 3 <= y <= 17 void setNumPlayers( int n ); // 1 <= n <= 4 void setGloryGoal( int n ); void setMapSeed( int seed ); // you can set this if you always want the script to be on the same map void setNumFluxWells( int numberOfWells ); void dontNeedDecks(); // won't ask the player to set a deck when they join