Config Functions
From theFarWilds
These config functions may only be called from inside configGame().
Methods
void addAIPlayer( string name, string avatar, int team ); // all parameters are ignored for now void setMapSize( int x, int y ); // 3 <= x <= 17 // 3 <= y <= 17 void setNumPlayers( int n ); // 1 <= n <= 4 void setGloryGoal( int n ); void setMapSeed( int seed ); // you can set this if you always want the script to be on the same map void setNumFluxWells( int numberOfWells ); void dontNeedDecks(); // won't ask the player to set a deck when they join