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Ugly_Pug
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Post subject: Seeing Eye Dog Posted: Wed Sep 09, 2009 3:56 am |
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Joined: Fri Jul 03, 2009 9:50 pm Posts: 132
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Enchant Creature
Casting Cost: Either S or X, 2 Flux
Usable on creatures with vision 0... basically blind assasins and anything affected by flash powder
Gives creature vision 2
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Keyser
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Post subject: Re: Seeing Eye Dog Posted: Wed Sep 09, 2009 2:59 pm |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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Owl Vision isn't good enough for ya?
What happens around hell kitties? Does the dog run off and chase them? THAT would be funny.
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Billiska
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Post subject: Re: Seeing Eye Dog Posted: Thu Sep 10, 2009 2:01 am |
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Joined: Sun Jun 07, 2009 10:35 pm Posts: 51
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so the ONLY times when this card can be useful are on blind assassin or mana lion, because that is when it is better than owl.
Imo, the card will be left unused.
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Sunyaku
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Post subject: Re: Seeing Eye Dog Posted: Thu Sep 10, 2009 3:41 am |
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Joined: Sat Nov 01, 2008 2:51 am Posts: 584 Location: Madison, WI
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Unless you made it "seeing eye dogS"
i.e. a global enchantment that either gives everything with zero vision 3 vision tokens, or gives every creature you control a +1 vision boost... or somethin like that.
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Zurken
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Post subject: Re: Seeing Eye Dog Posted: Thu Sep 10, 2009 3:05 pm |
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Joined: Fri Mar 27, 2009 8:01 pm Posts: 526
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Global enchantment giving your creatures +1 vision would be cool.. 'd like it way more than Sparrow Scouts
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Keyser
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Post subject: Re: Seeing Eye Dog Posted: Fri Sep 11, 2009 7:00 pm |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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The Seeing Eye Dog creature enchantment should have "At the beginning of every turn, enchanted creature is moved two spaces closer to the nearest cat (hell cat). This does not dim the enchanted creature."
The reason for this is obvious: dogs always chase cats.
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Zblader
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Post subject: Re: Seeing Eye Dog Posted: Tue Feb 09, 2010 12:26 am |
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Joined: Thu Nov 26, 2009 4:10 am Posts: 829
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Keyser wrote: The Seeing Eye Dog creature enchantment should have "At the beginning of every turn, enchanted creature is moved two spaces closer to the nearest cat (hell cat). This does not dim the enchanted creature."
The reason for this is obvious: dogs always chase cats. Um, then we would make it a creature in that case. I like the idea of giving vision as a world enchant.
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Keyser
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Post subject: Re: Seeing Eye Dog Posted: Tue Feb 09, 2010 4:37 pm |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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Zblader wrote: Keyser wrote: The Seeing Eye Dog creature enchantment should have "At the beginning of every turn, enchanted creature is moved two spaces closer to the nearest cat (hell cat). This does not dim the enchanted creature."
The reason for this is obvious: dogs always chase cats. Um, then we would make it a creature in that case. I like the idea of giving vision as a world enchant. FYI...that was said as a bit of a joke, seeing as Ugly Pug wrote this particular card idea as more of a joke than a serious suggestion
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Zblader
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Post subject: Re: Seeing Eye Dog Posted: Tue Feb 09, 2010 10:07 pm |
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Joined: Thu Nov 26, 2009 4:10 am Posts: 829
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Keyser wrote: Zblader wrote: Keyser wrote: The Seeing Eye Dog creature enchantment should have "At the beginning of every turn, enchanted creature is moved two spaces closer to the nearest cat (hell cat). This does not dim the enchanted creature."
The reason for this is obvious: dogs always chase cats. Um, then we would make it a creature in that case. I like the idea of giving vision as a world enchant. FYI...that was said as a bit of a joke, seeing as Ugly Pug wrote this particular card idea as more of a joke than a serious suggestion Sorry, my bad then.
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UBER
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Post subject: Re: Seeing Eye Dog Posted: Wed Feb 10, 2010 10:03 am |
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Joined: Thu Jun 11, 2009 5:38 am Posts: 315
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Zblader wrote: Keyser wrote: Zblader wrote: Um, then we would make it a creature in that case. I like the idea of giving vision as a world enchant.
FYI...that was said as a bit of a joke, seeing as Ugly Pug wrote this particular card idea as more of a joke than a serious suggestion Sorry, my bad then. My reply really dosnt have anything to do with the quotes I just didnt want to break the chain. I think its a great idea if its unaligned. Since its more expensive than owl familiar you can make it a spell too and it would be great.
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