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[ 5 posts ] |
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Keyser
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Post subject: Soul Stripper Posted: Mon Aug 10, 2009 7:26 am |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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Flavor Text: She sees past all the glamor and glitter, all the pretense and pomp. She sees the soul, and only the soul.
Art: Hundreds in the background bow down to a figure, save one. The Soul Stripper stares at him, shaking her head, with a small smirking smile, seeing the real man beneath. The figure being bowed down to/stared at is a young timid man, however an image overlaid on him is that of a strong warrior. (The crowd sees the warrior. The Soul Stripper sees the young man.)
Ability: Any figure in sight of Soul Stripper has no extra abilities, regardless of them being native to the card or as the result of an enchantment. In other words, no Amor, no Heal, no Battle Ready, no Camouflage, etc.
Cost: 1 MF, 1 Ele, 5 flux.
0 attack. 8 strength. 4 vision. 4 move. 0 range.
Last edited by Keyser on Mon Aug 10, 2009 9:02 pm, edited 1 time in total.
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RadicalRat
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Post subject: Re: Soul Stripper Posted: Mon Aug 10, 2009 10:01 am |
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Joined: Tue Jun 23, 2009 11:32 am Posts: 22
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Would be nice to see this one in a future expansion, seems pretty balanced as it is.
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Keyser
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Post subject: Re: Soul Stripper Posted: Mon Aug 10, 2009 10:16 am |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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Did you notice that it mixed domains? Cost two different domains to cast...
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Zurken
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Post subject: Re: Soul Stripper Posted: Mon Aug 10, 2009 12:00 pm |
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Joined: Fri Mar 27, 2009 8:01 pm Posts: 526
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yea powering up already strongest domain combination.. but I like the idea EDIT: just remembered... it almost duplicates Subject of Loathing.. so..
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Keyser
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Post subject: Re: Soul Stripper Posted: Mon Aug 10, 2009 2:56 pm |
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The Dark Platypus |
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Joined: Fri Jun 12, 2009 12:48 am Posts: 951
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Subject of loathing makes all other creatures HAVE to attack that creature. And gets rid of all abilities.
The card I'm suggesting does something different. It makes Pine Ents in sight 2/4 creatures without Heal(1). It makes Dire Cave Crickets 2/2 creature without Armor(2). It doesn't have any effect whatsoever on such things as Apprentice Time Wizard or other activated abilities. It also doesn't dictate who gets to attack who and who doesn't.
If you think about which domains have the most Heal and Armor cards, you get MF and Sylvan. So this card hurts those, while being part of them and helping them.
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