Login    Forum    Search    FAQ

Board index » Strategy & Army Construction




Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Beginner Strategy Guide
 Post Posted: Thu Aug 20, 2009 1:44 pm 
Offline
User avatar

Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
Here's my point of view;

It's really hard to protect C. Site, and almost impossible to protect it against those skilled players - so choose very carefully turn when and where you cast it. Because you can be sure, some tremor or volcano or whatever is waiting on your opponent hand, so it's enough for him just to have vision on the site on the 4th turn, to get down what you've layed all your hopes into..

And another thing;

I wouldn't recommend Xenophobia to new players, as taking out 3 domains is kinda hard also, and again; some removal will be waiting on those 3-d cards, once you'll be able to cast them, almost for sure, unless you can protect your bases well.
Definitely hardest style to play..

PS; have you really forgotten Hadarck's Fort between those 2 vision buildings? And Ivory Spire and Eye of Varexes.. ;)


Top 
 Profile  
 
 Post subject: Re: Beginner Strategy Guide
 Post Posted: Thu Aug 20, 2009 2:39 pm 
Offline
The Dark Platypus
User avatar

Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
It's a possible strategy. As all strategies, it has it's pros and cons. I'll update it in a sec to add words of caution.

And yes, I forgot some buildings. I ain't perfect, ya know! :-)

_________________
Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


Top 
 Profile  
 
 Post subject: Re: Beginner Strategy Guide
 Post Posted: Thu Aug 20, 2009 2:57 pm 
Offline
The Dark Platypus
User avatar

Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
Updated (again)

_________________
Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


Top 
 Profile  
 
 Post subject: Re: Beginner Strategy Guide
 Post Posted: Thu Aug 20, 2009 7:19 pm 
Offline

Joined: Tue Jun 09, 2009 7:21 pm
Posts: 76
@ Jed. I know it's a Wiki, but I feel that it isn't in my right to go edit Keyser's work without his consent. That's just how I feel personally about Wikis... unless something is outright wrong.

Some notes:

~Don't forget epicenter as a possible 2+ vision building, though it IS a special case...
~Constables of Glorn are both cheap to obtain and easy to use for extending vision.
~About construction sites:
You may want to add that one should avoid using domain giving buildings as construction sites, because if I build a Grove as a construction site, the other player will instantly know that it was a construction site, since I did not get the domain added. This is why you can sneak things like Mogi Nests/Watchtowers/Dank Pit/Sphere of Radiance/Astridian Forum & Bazaar in as construction sites much easier! I notice new players make this mistake a lot and I gun right out for their construction site.

PROPS TO KEYSER FOR THIS GOOD WORK!


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2

Board index » Strategy & Army Construction


Who is online

Users browsing this forum: No registered users and 3 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: