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 Post subject: Re: 100 Round Game Stall
 Post Posted: Tue Oct 06, 2009 1:31 am 
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Joined: Sun Nov 02, 2008 10:04 pm
Posts: 348
Theohe wrote:
mogi nest, astridian bazaar, woodland link, daring naturist


while you could do it with those, it'd take forever. this effect was pulled off before you hit round 20.


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 Post subject: Re: 100 Round Game Stall
 Post Posted: Fri Oct 09, 2009 7:09 pm 
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Joined: Sat Jul 04, 2009 7:27 pm
Posts: 58
Agent of Death eating Nether Plasma clones while the new "your destroyed creatures come back to your hand" enchant is in play. The "mother" plasma, and some childs should be sacrificed to gain flux next to an Altar of Ix. Unlimited flux + unlimited cards in unlimited time :)


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 Post subject: Re: 100 Round Game Stall
 Post Posted: Fri Oct 09, 2009 7:40 pm 
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close enough. original combo was Agent + Underworld Gate + Plasma.


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 Post subject: Re: 100 Round Game Stall
 Post Posted: Fri Oct 09, 2009 8:39 pm 
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Joined: Fri Mar 27, 2009 8:01 pm
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Current combo is Agent + Pilgrim when Return of the Fallen and Evangelist are out. Unlimited Glory (and if Soul Broker is out also then even unlimited flux.)
PS.; my copyright :) (with 2 other guys)


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 Post subject: Re: 100 Round Game Stall
 Post Posted: Fri Oct 09, 2009 8:52 pm 
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The Dark Platypus
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Zurken wrote:
Current combo is Agent + Pilgrim when Return of the Fallen and Evangelist are out. Unlimited Glory (and if Soul Broker is out also then even unlimited flux.)
PS.; my copyright :) (with 2 other guys)


I don't think the combo is broken because it requires 3 DL domain and 1 IC domain. If a player is able to get all 4 domains out, 3 creatures in play- one of which costs 3 domain and 7 flux, as well as the needed enchantment...if someone does all of that without their opponent negating or fissuring or attacking the domain bases or teleporting the agent or a myriad of other possibilities, then they deserve to get the combo off!

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: 100 Round Game Stall
 Post Posted: Fri Oct 09, 2009 9:43 pm 
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Keyser wrote:
Zurken wrote:
Current combo is Agent + Pilgrim when Return of the Fallen and Evangelist are out. Unlimited Glory (and if Soul Broker is out also then even unlimited flux.)
PS.; my copyright :) (with 2 other guys)


I don't think the combo is broken because it requires 3 DL domain and 1 IC domain. If a player is able to get all 4 domains out, 3 creatures in play- one of which costs 3 domain and 7 flux, as well as the needed enchantment...if someone does all of that without their opponent negating or fissuring or attacking the domain bases or teleporting the agent or a myriad of other possibilities, then they deserve to get the combo off!


With Plasmas, Research & Ragnarok (this one even isn't necessary) (+Woven Shadows for the Agent) I can get it out pretty quickly.. Believe me :)
Only rush decks can face this. All other are kind of doomed.


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