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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Wed Oct 07, 2009 2:18 am 
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Joined: Sat Nov 01, 2008 2:51 am
Posts: 584
Location: Madison, WI
Rarity needs to statistically "correlate" to card strength for the sake of any CCG's survival. If all the best cards were common, and easily accessible, no one would need to invest that much into the game to have a good/great deck. Sure, some commons are great, but if awesome rares didn't exist, the financial structure of incentives for additional investment that fuels any CCG would collapse.

And that's just the way it is... http://www.youtube.com/watch?v=TnwU2iMRUqA


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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Thu Oct 08, 2009 3:28 pm 
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Joined: Mon Jul 27, 2009 6:30 pm
Posts: 281
Location: Atmosphere of Magisteria
And 2pac (Tupac Shakur) lives on, cauze that iizzz just da way it iSS!!!

I will now share one of the many secrets of wisdom learned by the most evil of gelatin! For some truly off the hook and wild style music check out the following link:

http://www.youtube.com/watch?v=ZbbxA8a_M_s

Hypnotically,

DarkJello

P.S. If you think that was good, check out "Business Time" by the same group.

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Ad astra per alia porci!$!


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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Thu Oct 08, 2009 7:39 pm 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
Not sure which song you linked to (can't go to youtube from work), but I know the group by the name of the song "Business Time". I'm a HUGE fan of the rhymenoceros vs the hiphopopotamus. Bowies in space his quite hilarious, too. I've got season one.

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Thu Oct 29, 2009 5:55 pm 
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Joined: Sun May 10, 2009 11:13 pm
Posts: 75
Ain't no partay like my nanas tea party.

It kinda fell off a bit for me in season 2.


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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Thu Dec 10, 2009 11:55 pm 
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Joined: Thu Jun 11, 2009 5:38 am
Posts: 315
Sunyaku wrote:
Rarity needs to statistically "correlate" to card strength for the sake of any CCG's survival. If all the best cards were common, and easily accessible, no one would need to invest that much into the game to have a good/great deck. Sure, some commons are great, but if awesome rares didn't exist, the financial structure of incentives for additional investment that fuels any CCG would collapse.

And that's just the way it is... http://www.youtube.com/watch?v=TnwU2iMRUqA


Keyser wrote:
UBER wrote:
I never look at rarity and never will. Thats a sucky excuse.


Interesting... do you not play other CCGs? That's the way they work. Rare cards are generally better than uncommons are generally better than commons. There are some really sucky rares, some really great commons... all planned out to help balance the game.



No, commons shouldnt be accepted as weaker. In fact, how can a game really become popular if its not available to the populous? I mean, games should still be affordable. How is it even fun if in this situation for a new player with a common deck to go up against a veteran player with a 30 dollar deck? That sounds shitty to me. So what are the purpose of rares now? To make people buy packs. But people would do that anyways because: they become collectors, because obviously some rares are still going to be good, because they can still get the commons/uncommons they need and they will need more because theres going to be a lot more deck variety going on with the extra commons they have from packs, because they enjoy the game so they keep playing the game so they still buy packs over time.

You also cant take into consideration cards no one buys anyways. Obviously theres a reason. For instance.. I still probably wouldnt use mis-scribed circle if it cost 0 because Id rather have the card space for something else. Or Force Fence which is nearly un-usable now that you cant use it as easily with naturescape since the Hadarcks Throne change. You can buy force fence (a rare) right now from market for 35 gold.. It seems people are using commons instead of force fence anyways. Being that force fence is probably one of the cheapest rares, I highly doubt in the scenario above that many rares would cost less than that, and even then it would probably be offset by the price of commons.

Yes I have seen many expensive MTG commons.

There might be a slightly less profit margin but I dont think its near as big as your making it out to be. As far as The Far Wilds gos. How many people have a complete set of TFW cards? How many people have a complete set of TFW commons? Probably none and not many.



Anyways, whats important about people isnt what they can give you.


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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Fri Dec 11, 2009 5:35 am 
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Joined: Sat Nov 01, 2008 2:51 am
Posts: 584
Location: Madison, WI
Ancient related article: viewtopic.php?f=5&t=533

I think what I discussed here represents a healthy TFW market economy... but since it is likely that a small pool of players own a majority of cards available on the market, it's easier for price gauging to occur.... and there are some scarcity issues, which may more may not have something to do with the randomness algorithm needing work.


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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Fri Jan 08, 2010 11:58 pm 
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Joined: Thu Jun 11, 2009 5:38 am
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I see price gouging all the time.


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 Post subject: Re: Turd.. erm.. I mean dimwitted manticore
 Post Posted: Wed Jan 13, 2010 4:59 pm 
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Joined: Wed Sep 09, 2009 8:55 am
Posts: 138
MTG intentionally has stated repeatedly that their goal is to NOT have rares be better on average than commons. Of course, then they go and create uber powerful mystic rares...

Still, they are at least publicly on record stating that rares being better than commons is bad for the game and I agree. There will always be some good rares that are sought after and expensive, but there will be commons that are just as good.

That said, a deck with the rares will be stronger than a deck without them so long as the rares are playable and they should be.

I think $30 for a competitive deck would be pretty reasonable compared to other games. On the other hand, I don't think I could build the decks I would like on $30. I'll have to look at the math.


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