|
Author |
Message |
Uncas
|
Post subject: Re: Nightmares, DL Rare Enchantment Posted: Thu Oct 08, 2009 4:32 pm |
|
Joined: Sun Aug 30, 2009 11:09 pm Posts: 51
|
I'm really against changing Nightmares, as it doesn't really seem overpowered. This change destroys any combos that the card might have, none of which are super good. With Altar of Ix, a creature, and 3 domain you get the benefit of a Ronk's Factory that is susceptible to building hate, enchantment hate, and corpse hate (the latter I'll admit is currently lacking). I just cannot see how this is too good. Crypt Doctor can make a nearly unkillable creature, but this can be stopped by removing either Nightmares or the Crypt Doctor.
If you still strongly believe that Nightmares is too good, just add 1 to the activation cost. It would be a weaker card, but it would still be fun and maintain a high creative potential.
|
|
|
|
|
kash
|
Post subject: Re: Nightmares, DL Rare Enchantment Posted: Fri Oct 09, 2009 1:26 am |
|
Joined: Thu May 28, 2009 12:08 am Posts: 173
|
I agree the change does weaken it, but I don't think it destroys combos. It just means they don't run permanently. It still doubles the amount of flux you get from Nether Plasma + Ix. You can still Mind Transfer the creature over to your opponent. With this change, I would actually be ok if you strengthen it a little in return by allowing it to raise your opponent's creatures too (it was already doing this as a bug). Then it actually doubles as corpse hate.
|
|
|
|
|
Keyser
|
Post subject: Re: Nightmares, DL Rare Enchantment Posted: Fri Oct 09, 2009 3:48 pm |
|
|
The Dark Platypus |
|
Joined: Fri Jun 12, 2009 12:48 am Posts: 951
|
The tortured ghost could certainly use more corpse hate.
|
|
|
|
|
|
Users browsing this forum: No registered users and 1 guest |
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|
|