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 Post subject: delayed vision
 Post Posted: Mon Nov 23, 2009 10:54 pm 
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Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
Often when a figure gets a bonus vision it takes one or two turns before it can actually see any longer.


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 Post subject: Re: delayed vision
 Post Posted: Mon Nov 23, 2009 11:25 pm 
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Joined: Tue Jan 08, 2008 2:07 am
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This should have all been fixed. What vision boost is still causing this?


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 Post subject: Re: delayed vision
 Post Posted: Mon Nov 23, 2009 11:40 pm 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
Posts: 951
I've seen it happen with loft pigeons

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

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 Post subject: Re: delayed vision
 Post Posted: Tue Nov 24, 2009 5:42 am 
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Joined: Mon Mar 02, 2009 11:00 am
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also seen a delay in vision readjustment when my guys are attacked by a mud mogi

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 Post subject: Re: delayed vision
 Post Posted: Tue Nov 24, 2009 11:23 am 
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Joined: Mon Mar 23, 2009 10:20 am
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last time it happened to me was when my nivice adventurer got an extra vision, but he couldnt see more than three spaces away before i had moved two of my other creatures.


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 Post subject: Re: delayed vision
 Post Posted: Tue Nov 24, 2009 4:04 pm 
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Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
Castle of Dunmar - when another Vampire gets close enough it still needs few actions to change the vision.


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 Post subject: Re: delayed vision
 Post Posted: Mon Nov 30, 2009 7:24 pm 
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Joined: Wed Sep 09, 2009 8:55 am
Posts: 138
I've seen this with Lost Oasis if used to give a vision token.


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 Post subject: Re: delayed vision
 Post Posted: Tue Dec 01, 2009 1:37 am 
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Joined: Fri Jul 31, 2009 9:12 am
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Loss of vision from Mud Mogi's hit never ever gets updated before a few actions.


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 Post subject: Re: delayed vision
 Post Posted: Wed Dec 02, 2009 3:38 am 
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Joined: Mon Aug 03, 2009 1:08 am
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Yeah, this has happened with isolated monastery, too.


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 Post subject: Re: delayed vision
 Post Posted: Wed Dec 02, 2009 3:12 pm 
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Joined: Tue Jan 08, 2008 2:07 am
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Isolated monastery's vision only changes at the start of the round.


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