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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Wed Jan 20, 2010 4:22 pm 
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The Dark Platypus
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doiron wrote:
the most effective use for experience is to dim someone else's unit, which makes it quite a bit better than just a pure buff like training or symbiote.


now THAT's a good idea!

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Wed Jan 20, 2010 8:00 pm 
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good but old idea, to be proper =)
doiron's just spoiling a great card usage to open your until now blinded eyes .. ;)


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Thu Jan 21, 2010 4:27 pm 
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Ive been thinking about how awesome expeerience is for that for a while.

Ive also been thing how funny it would be to put a theld bay sloop behind someone and casr experience.


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Thu Jan 21, 2010 11:26 pm 
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In that case, Experience is far worse than Manipulate.


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Wed Jan 27, 2010 9:21 pm 
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The Dark Platypus
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Nighthawk42 wrote:
In that case, Experience is far worse than Manipulate.



The benefit is that it is versatile. Creature not doing much this turn? Give him/her a boost. Creature a problem and you need it dimmed, and fast? Give him/her a dim.

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Sun Jan 31, 2010 10:00 pm 
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Seriously, symbiote sucks.


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Sun Jan 31, 2010 11:05 pm 
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Having played with both, I'd rather have Symbiote than Experience. However, that may partly be due to the rest of the decks...


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Tue Feb 02, 2010 5:53 pm 
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The Dark Platypus
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UBER wrote:
Seriously, symbiote sucks.


I lost a Domain game to 4 symbiotes. Every time I killed Manfred's dude OR he needed an attack boost, he cast symbiote and freakin' got EXACTLY what he needed.

le sigh.

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Sat Feb 13, 2010 9:46 pm 
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He had a very small chance to get what he needed. I think your over estimating the cards strength.

Do the math and see how lucky he was.


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 Post subject: Re: A mathamatically balanced symbiote
 Post Posted: Sun Feb 21, 2010 1:16 am 
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Joined: Sat May 30, 2009 10:31 pm
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Nah, symbiote can be cool.Ever cast it on a spafs and arcane adjusted it to something else? I have, it is quite good.


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